A downloadable game for Windows, Mac OS X, and Linux
A long time ago I dedicated months of my life to learning iOS and SpriteKit development, and produced a small prototype of a top-down space shooter. As I recall, just as I was feeling confident with Objective-C, Swift was released, and I remembered that I hate playing games on my phone anyway.
Fast forward to today and I've finally brought Shooty Ship back to life as my July entry for #OneGameAMonth. Good luck getting the weapons upgrades to spawn, they might just get you past sector 10!
Created with LibGDX
Requires Java. To run:
java -jar ShootyShip.jar
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